WOPR TRAINING INTERFACE // GAME SIMULATION
Joshua Tic-Tac-Toe
Play X against an O computer that evaluates every possible outcome.
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MODE
LEARNING GAME
PLAYER
HUMAN / X
COMPUTER
JOSHUA / O
SIMULATION STATUS
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Preparing the board.
NORAD STATUS BOARD
TURN00
OPEN09
OUTCOMEPENDING
Computer analysis
Awaiting first human move.
Move history
No moves recorded.
Operating notes
You are X. Select an empty grid coordinate. Joshua responds as O.
The computer checks for an immediate win, then a required block, then runs perfect-play analysis.
Under perfect play, tic-tac-toe becomes a lesson in strategic futility.